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I wished the Stat Regen Also affected Mana, Instead of just Vita. They both Naturally recover over time, so I don't see why only Vita gets the benefit of Regen and Mana Doesn't. (Also make mana regeneration included on Purple potion affect) Also, Why does Sa Rogue attack fail on Mythic bosses? Maybe should make it un-resistable like mage HF's if its considered a Magic attack. Why does the Sa Meditate spell still suck so bad I forgot it even existed? If my Ee san invoke fails. Its better to wait a minute and try that spell again. The Sa Meditate spell is worthless. Changing it to instead of taking 50% mana to giving 50% mana and regeneration doesn't cancel while moving and hit. That way at the end of 1 minute atleast I have full mana again. Because guess what My Ee invoke does its job way better than The Sa Meditate can even dream about. | |