Board :Chronicles of the Winds
Author :Aukti
Subject :Wilderness Forage pg. 2
Date :1/6

-Dead Tree
Resources: Dry wood
--Uses:
Fire: Dry fuel
Shelter:
-Emergency beams, temporary supports
Weapons/tools: Stakes
*Warning: Inspect carefully for fungus, rot, hollow centers
--Signs of quality:
Good: Dry interior, firm structure
Poor: Crumbling wood, insects

-Tree Bark
Resources: Outer bark, inner bark fibers
--Uses:
Medicine: Compress wraps, splints, bandages
Shelter: Weather barriers, roofing, insulation
Clothing: Woven fibers
Weapons: Grip wrapping
Camp: Fire tinder
Best gathering: Spring
--Signs of quality:
Good: Flexible, thick, clean layers
Poor: Crumbling, molded

-Tree Sap
Resources: Natural resin
--Uses:
Medicine: Sealing cuts, protective coating
Weapons/tools: Binding spearheads, adhesive
Shelter: Waterproofing
Camp: Fire starter
Best gathering: Warm daylight hours
--Signs of quality:
Good: Thick consistency, amber coloration
Poor: Watery, foul smell

<b>III. Animal Resources

-Fox
Resources: Meat, hide, fur, bones, teeth, sinew
--Uses:
Food: Roasted meat, stew, dried travel meat
Clothing: Winter clothing, gloves, fur lining, collars, cloaks
Weapons/tools: Bone fishing hooks, bone needles, bone handles, teeth decorations, sinew thread
Shelter: Fur blankets, sleeping insulation
Best hunting: Dawn and dusk, commonly found moving along brush lines and thickets
Harvest: Hide carefully removed to preserve fur, bones cleaned and dried, sinew separated and dried
--Signs of quality:
Good: Thick healthy fur, bright eyes, full body, clean hide
Poor: patchy fur, signs of disease, visible wounds, thin frame

-Sheep
Resources: Wool, meat, bones, hide, sinew
--Uses:
Food: Roasted meat, stew, dried meat
Clothing: Wool clothing, gloves, winter socks, cloaks, sinew thread
Medicine/Survival: Wool bandages, wound padding, sinew stitching thread
Shelter: Bedding insulation, fur blankets, padding for sleeping areas
Weapons/tools: Bone needles, bone fishing hooks, sinew cord
Best gathering: Spring shearing for wool, hunting year-round if necessary
Harvest: Wool removed carefully, bones cleaned and dried, sinew separated and dried
--Signs of quality:
Good: Thick wool, clean fleece, healthy movement, full body
Poor: Matted wool, thinning fleece, signs of sickness

-Doe / Buck / Black Buck
Resources: Venison, hide, antlers, bones, sinew
--Uses:
Food: Roasting, stew, dried travel meat, long-term food stores
Clothing: Leather clothing, boots, gloves, winter coverings
Weapons/tools: Antler spearheads, bone needles, bone fishing hooks, antler handles, sinew cord
Medicine: Bone splints, sinew stitching
Shelter: Hide blankets, leather coverings
Best hunting: Early morning, late evening
Harvest: Antlers removed carefully, hides stretched and dried, bones cleaned for tool use
--Signs of quality:
Good: Large body, healthy antlers, thick hide, strong movement
Poor: Thin frame, damaged antlers, disease signs

-Snake / Boa
Resources: Meat, skin, fangs, bones, venom
--Uses:
Food: Roasted meat, stew, protein source
Weapons/tools: Fang needles, bone needles, fishing needles, fang decorations, weapon toxins
Clothing: Decorative skin strips, wrappings
Medicine: Venom extraction for specialized mixtures
Best hunting: Warm daylight hours, near rocks and shaded areas
Harvest: Skin removed carefully, fangs preserved, bones dried
--Signs of quality:
Good: Clear eyes, unbroken scales, strong movement
Poor: Damaged scales, injury, signs of illness
*Warning: Venomous species require extreme caution during harvesting.

-Rat
Resources: Meat, bones, skin, teeth
--Uses:
Food: Meat only in emergency situations
Weapons/tools: Bone needles, small hooks, tooth decorations
Best hunting: Night, near caves and abandoned areas
Harvest: Bones cleaned thoroughly, meat cooked completely
--Signs of quality:
Good: Clean fur, healthy movement, bright eyes
Poor: Patchy fur, strange behavior, wounds
*Warning: Use only when necessary. Improper preparation increases risk of disease.


cont.